Hohokum designers on bringing previous PlayStation unique to Steam

Image Credit: Annapurna Interactive

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One of the surprise exposes at last week’s Annapurna Interactive Showcase was the PC release of Hohokum GamesBeat spoke to the video game’s developers Richard Hogg and Ricky Haggett about restoring the video game on Steam after many years.

Previously launched in 2014 for PlayStation systems, Hohokum is a puzzle video game in which gamers manage a vibrant snake-like character who checks out different settings. In our evaluation, Evan Killham called it a “strange mix of things that should not work however then absolutely does.” It signed up with other artistic PlayStation-based indie titles, like Journey and Flower. Now, numerous years later on, it’s getting a breath of brand-new life as a Steam release– not the very first Sony unique to make that journey.

In an interview with GamesBeat, Hogg and Haggett discussed restoring their previous console special after 8 years. Haggett stated this will serve the video game’s tradition: “It’ll live for a long, very long time on PC. Whereas on PlayStation, possibly at some time you will not have the ability to play it, however ideally you’ll have the ability to play it for a long, long period of time on PC.”

Hogg informed GamesBeat that Hohokum’s fans have actually desired a PC port for several years. “I understand there’s a lot of individuals who will be really fired up, since for several years individuals have actually been asking. There’s constantly individuals asking when it’s going to come out on PC.”

Hohokum and the indie scene

When hired to explain his rather inexpressible video game, Hogg stated, “Hohokam seemed like a video game that individuals that aren’t actually like the video game that a great deal of individuals who aren’t actually that into computer game may like.” He included that a distinction in between the 2 releases is that the audience on PC may be more responsive to Hohokum’s curious nature. “Indie computer game have actually altered and the method which individuals view these type of oddball concepts in video games has actually certainly altered. I believe that it will be satisfied with less confusion than it than it was when it came out. Possibly.”

Hohokum has to do with expedition and the adventure of discovering your own course– it does not provide the gamer much assistance. Haggett states the PC indie scene has actually seen a number of video games comparable to Hohokum. “At the time, there weren’t a great deal of video games doing that. I believe individuals will be a bit more available to pack like that … We need to do less discussing of ‘What in the world is this insane thing?'”

The mechanics of the modification, they both included, were basic. Just mouse and keyboard assistance have actually been included. There are extremely little distinctions in between the initial release of the video game and the PC variation, though they were lured to fine-tune it ahead of the brand-new release.

Finding the PC audience

Adding on to the above about Hohokum’s nature as an art-led video game, Hogg stated that the console exclusivity seemed like a barrier. “The sort of individuals who would delicately purchase Hohokum on a PC and play it– they’re not huge players. They’re not the sort of individuals who would purchase a PlayStation, however Hohokum may resonate with them. That was constantly something that I was sorry for, and ideally now this is a chance for those individuals to get the video game.”

Haggett included that the genuine adventure was Hohokum’s broadened capacity audience: “It’s gon na be actually interesting to get a load of individuals who never ever played it the very first time around getting to play it this time.” Hohokum is presently offered on Steam

The 2 likewise discussed their brand-new video game Flock, which was likewise exposed at the Annapurna program. Flock bears numerous resemblances to Hohokum– however, unlike the latter video game, it will not be console-exclusive. It’s pertaining to Xbox and PlayStation, and is readily available to wishlist on Steam

GamesBeat’s creed when covering the video game market is “where enthusiasm satisfies service.” What does this indicate? We wish to inform you how the news matters to you– not simply as a decision-maker at a video game studio, however likewise as a fan of video games. Whether you read our posts, listen to our podcasts, or see our videos, GamesBeat will assist you discover the market and delight in engaging with it. Learn more about subscription.

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